The armor is also above average across the front, sides, and rear of the tank especially when angling is taken into account. This guide will outline World of Tanks O-I weak spots by breaking down the armor into different sections based on effective armor values. Using this guide you will learn frontal, side, and rear weak spots for the O-I heavy tank in World of Tanks. The orange areas have a maximum of mm effective armor while the small green hole next to the gun has zero armor. Most tanks have their weakest frontal armor found on the lower glacis and until the masses learn that the O-I has a very strong lower glacis O-I drivers will benefit from this common knowledge. The other areas above mm are the edges of the hatches found on the two frontal turrets and also the commanders hatch on top of the main turret. Around the gun is extremely difficult to penetrate, especially with HEAT, due to their being spaced armor located very far out from the turret and it having extremely tough armor values.
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July 25, at D Manslayer on July 25, at Because it will only punish good players.
Clan Rating Formula – Easy. (Number of clowns in clan + have many years clowns from clan fap on wot + number of hours per day all clowns from clan nolife in wot / IQ) * have many euros clan did donate to Serb = Clan
Bij de receptie kun je veel toeristische informatie vinden. Er is een professioneel animatieteam aanwezig om de kinderen op een sportieve en speelse manier te vermaken. Tot slot is er een uitstekend restaurant, een gezellige bar en een zonnig en ruim terras. Accommodaties Camping Norcenni Girasole heeft in totaal ruime staanplaatsen op terrassen.
Alle staanplaatsen zijn voorzien van een stroomaansluiting en water. Wie wil kamperen, maar geen eigen tent of caravan heeft, kan een goede tent van de camping huren.
Impressive, some improvements should be made. Super fun, great strategy involved, however there are some very rude players that cant handle defeat. Also, the matchmaking system often makes teams quite unfair, making one team almost guaranteed to win, while the other has almost no chance to win.
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The main money makers are the tier 8 premiums; a good round in one of those can clear , credits gross; typically about , net, depending on ammo and repair costs on a premium account. You can see a great chart here that shows, over the last 30 days, the net income after accounting for repair, reammunition, and replacement of consumables used in the match of all tanks in the game as if they were played on a standard account — the chart is adjusted to account for premium bonuses etc.
Premium account holders will generally double this net income due to tank costs being fixed. If you are buying a premium tank, it’s usually a good idea to buy one that shares a nationality and type with tanks you are actively working on; for you, if you’re working the American heavy line, I would recommend the T Another good way to earn credits is to run tier tanks on a standard account; premium accounts can make money at higher tiers as well , especially ones that currently have an income bonus.
For these tiers I would suggest the M4 Sherman use the mm with HE ammunition , the PzIV likewise , the KV-1S whose damage potential outweighs its ammunition costs , the Hellcat, or any other tank at tier 5 or 6 whose playstyle matches your own. Note that tank costs are usually dominated by ammunition costs, so a tank with cheap but effective ammunition will often make more money than one that does more outright damage but has more expensive ammo. They are very useful for maximizing experience, but will destroy your net income unless used very sparingly.
Spotting damage is also very efficient since it costs you no ammunition , so running scouts if you’re good at them can be very effective at bringing in credits. All premium vehicles will receive 1.
Clan statistics and rating:
I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Review, Contributing When Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T That said, even with a low penetration gun, by carefully watching the minimap and being opportunistic, I was able to make a solid contribution.
· Pinned Cómo funciona el matchmaking Started by Elixu, 29 Apr 1; 2; 3; 6k de personal rating en menos de partidas Started by adrianin, Solución a todo los males de WOT Started by frkwot5, 07 Nov 16 replies views; birimbao_1; 09 Nov ?/forum/gameplay.
Chiefly this is because it was clear these were going to be very extensive. Indeed one can make the argument that all the changes in 8. Either way, this is big news. As always I am not intending to try this out on the Test Server myself — I do not have the time — so it is generally gleaned from the patch notes and the comments of others. Before I start looking at the various elements though I think it is useful to keep certain thoughts in mind what is going on here in 8.
This had an effect of somewhat decreasing the value of armour in the game. Certain instances of premium ammo — specifically HEAT ammo — were shown to be very powerful indeed when widely and easily available.
A History: ’s Word of the Year
What War Thunder suffers most from is a good matchmaking, the ground forces part is a big desaster currently, never saw anything so unbalanced. Why i say this? Because its a very bad game design if you allow good players to have winstreaks beyond 30 games i myself had 32 wins a row this weekend. I was part of developing the first 6 generations of the world of tanks EFR system and i have a lot of experience with rating systems, stats ect.
The philosophy of current rating systems and why they are important:
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Winning a game is not fun, it is no challenge and it just leaves you. Fair world of tanks matchmaking skill Battle Skill Based Matchmaking votes.. Er deutera his replicas incorrectly. World of tanks skill based matchmaking, downloadable content for this game. It seems the people who do care about stats played WoT too long and still have. World wot matchmaking table Tanks has enough players such that even with skill based matchmaking, WOT lost my.
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For those unaware, it helps bad players win and forces long losing streaks on good players. The point of this is to either encourage or frustrate you to spend as much money as possible. It’s a con game. It is true that really excellent players can beat the system. But as long as the system manipulates outcomes, it’s not a skill game it’s a shell game.
Additionally, it takes hundreds of hours to unlock top tanks, and WarGaming has a demonstrated track record of nerfing or completely eliminating tanks after a player has spent countless hours getting them.
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That’s 6M paying customer, in the same league as WoW, despite much smaller developer budget. The only gameplay is going to the field and battle enemy tanks, head on. PvP games are killed by the “PvP spiral”: World of Tanks is probably the only game out there that is not affected by it. Of course the developers can tinker with the matchmaking system to give both teams equally strong players as opposed to tanks , so the bad ones are carried by good ones.
However it’s just annoying but not a fix: This was the first piece of puzzle that I could use to set up my tinfoil hat theory: I saved the results of 60 battles and found that:
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A Reminder This topic was allowed to be left open as a discussion about BR Rating and matchmaking – I would request you stay on topic and take any other discussions elsewhere, this is an emotive topic, as many of our merged and herding topics are, and we don’t need you mixing them up. It doesn’t help anyone. This is the Match making and BR! Look at the pinned post as to what we are supposed to be discussing in here, not connectivity, not balance.
Please look at the other “major” topics we have pinned in the general area, as you can see, there are clearly other areas where you can discuss them. If you prefer, we can merge them all into one, but as im sure most of you would agree that isn’t practical.
· An analytical discussion of WoT Matchmaking – posted in General Discussion: With tanks and 14, battles a true pattern has emerged. Yes, the win rate is locked at 50% for us mere mortals. But, the way my battle experience is; Im in my Mutant and it does not matter which flank I take, Ill always wind up facing the only E on the red ?/topic/an.
While the Game Balance Team are neckdeep in processing battle stats and your feedback from the Sandbox, some of usflew off to GDC to pull the curtain back on several monumental changescoming your way in the near future. And they rarely get to engage with their brethren from the opposingteam: At the heart of thesystem are three setups: As for theother rules, they tackle some of the most common queries popping up in thecommunity: Simply put, it balances getting you into action quickly and creatinga perfect match.
With the improved matchmaker, we are formalizing this setup and,most importantly, imposing clear restrictions on when it can occur. Firstly, this rule applies to low-tier vehicles Tier I—II. And there will be no battles where vehiclesin the middle of the list are outnumbered by those at the top. To get you intobattle quicker, the revised matchmaker will create single-level battles whereall vehicles are of the same Tier.
The difference in the number of light tanks, arty and TDs betweenthe team can influence the battle outcome before it even begins. Teams will be assembled starting with light tanks, then SPGs and finallyTDs so that each includes an equal number of these three classes. Recently revealed inthe Sandbox, this limitation was well received by the tester community andproved to have a positive effect on gameplay. Currently, it often happenswith multilevel Platoons.
Dec 14, 4 This is a long review, but I’ve played the game for so long and I’m honest enough about the entire thing to give a useful opinion without being a fanboy or bashing the game completely, so please keep this in mind as you read. This game is a very mixed bag. First off, the core gameplay can be entertaining if you’re willing to learn how it works and operate within those boundaries.
This is a long review, but I’ve played the game for so long and I’m honest enough about the entire thing to give a useful opinion without being a fanboy or bashing the game completely, so please keep this in mind as you read. There’s a lot of satisfaction to gain from this, which is why as a person who detests this game, I actually do still play it.
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Alexandr Bogomolskij, publishing producer: What are your plans for ? When will you put Tirpitz and Warspite on sale once again as you promised? Both ships were on sale temporarily. Warspite may be available at the end of May with Jutland. And what about a premium CV?